How NVIDIA Nsight Graphics Utilizes Qt to Create Powerful Tools for 3D Graphics | Graphics | #QtWS21
The ARM architecture is the most pervasive processor architecture in the world, so having the ability to quickly debug, profile and optimize graphics applications that run on ARM is critical for developer success. In this session, we'll explore the different caveats you may encounter as you develop a modern 3D Graphics Application and encounter some common graphics programming problems. We'll write and debug some shader code, investigate and profile a performance-critical workload and identify and fix graphical errors using Nsight Graphics. By the end of the session, you should have a better understanding of how we utilized Qt to build useful features that help developers ensure that their applications run best on NVIDIA GPUs.
Speaker: Aurelio Reis (Director of Graphics Developer Tools, NVIDIA)
Oh, here is more
From Concept to Care: UX and Software Development for Next-Gen Medical Devices
Discover how innovative software development and user interface (UI) design are transforming medical...
Watch videoAccelerated GUI Development and Testing in the Cloud: A Software-First Approach
Check out Qt Group's AWS theatre talk from CES 2025.
Watch videoWebinar: End-to-End Tooling for Connected Industrial Vehicles
Welcome to our "Driving Digital Transformation in Industrial Vehicles" webinar series! In this secon...
Watch videoDonut Lab | Built with Qt
Learn how Donut Lab uses Qt Accelerate to quickly prototype and implement the HMI layer of their ele...
Watch video